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Testing drivers

There are three kind of drivers
  • Streaming IO (TCP, SSH, UDP, Multicast, ect)
  • HTTP Client
  • Logic
From a driver code structure standpoint there is no difference between these types.
  • The same driver can be used over a TCP, UDP or SSH transport.
  • All drivers support HTTP methods if a URI endpoint is defined.
  • If a driver is associated with a System then it has access to logic helpers
During a test, the loaded module is loaded with a TCP transport, HTTP enabled and logic module capabilities. This allows for testing the full capabilities of any driver.
The driver is launched as it would be in production.

Code documentation

For detailed automatically generated documentation please see the: Driver Spec API

Expectations

Specs have access to Crystal lang spec expectations. This allows you to confirm expectations.
variable = 34
variable.should eq(34)
There is a good overview on how to use expectations on the crystal lang docs site

Status

Expectations are primarily there to test the state of the module.
  • You can access state via the status helper: status[:state_name]
  • Then you can check it an expected value: status[:state_name].should eq(14)

Testing Streaming IO

The following functions are available for testing streaming IO:
  • transmit(data) -> transmits the object to the module over the streaming IO interface
  • responds(data) -> alias for transmit
  • should_send(data, timeout = 500.milliseconds) -> expects the module to respond with the data provided
  • expect_send(timeout = 500.milliseconds) -> returns the next Bytes sent by the module (useful if the data sent is not deterministic, i.e. has a time stamp)
A common test case is to ensure that module state updates as expected after transmitting some data to it:
# transmit some data
transmit(">V:2,C:11,G:2001,B:1,S:1,F:100#")
# check that the state updated as expected
status[:area2001].should eq(1)

Testing HTTP requests

The test suite emulates a HTTP server so you can inspect HTTP requests and send canned responses to the module.
expect_http_request do |request, response|
io = request.body
if io
data = io.gets_to_end
request = JSON.parse(data)
if request["message"] == "hello steve"
response.status_code = 202
else
response.status_code = 401
end
else
raise "expected request to include dialing details #{request.inspect}"
end
end
# check that the state updated as expected
status[:area2001].should eq(1)
Use expect_http_request to access an expected request coming from the module.
  • when the block completes, the response is sent to the module
  • you can see request object details here: https://crystal-lang.org/api/latest/HTTP/Request.html
  • you can see response object details here: https://crystal-lang.org/api/latest/HTTP/Server/Response.html

Executing functions

This allows you to request actions be performed in the module via the standard public interface.
  • exec(:function_name, argument_name: argument_value) -> response a response future (async return value)
  • You should send and responds(data) before inspecting the response.get
# Execute a command
response = exec(:scene?, area: 1)
# Check that the command causes the module to send some data
should_send("?AREA,1,6\r\n")
# Respond to that command
responds("~AREA,1,6,2\r\n")
# Check if the functions return value is expected
response.get.should eq(2)
# Check if the module state is correct
status[:area1].should eq(2)

Testing Logic

Logic modules typically expect a system to contain some drivers which the logic modules interacts with.
# define mock versions of the drivers it will interact with
class Display < DriverSpecs::MockDriver
include Interface::Powerable
include Interface::Muteable
enum Inputs
HDMI
HDMI2
VGA
VGA2
Miracast
DVI
DisplayPort
HDBaseT
Composite
end
include PlaceOS::Driver::Interface::InputSelection(Inputs)
# Configure initial state in on_load
def on_load
self[:power] = false
self[:input] = Inputs::HDMI
end
# implement the abstract methods required by the interfaces
def power(state : Bool)
self[:power] = state
end
def switch_to(input : Inputs)
mute(false)
self[:input] = input
end
def mute(
state : Bool = true,
index : Int32 | String = 0,
layer : MuteLayer = MuteLayer::AudioVideo
)
self[:mute] = state
self[:mute0] = state
end
end
Then you can define the system configuration, you can also change the system configuration throughout your spec to test different configurations.
DriverSpecs.mock_driver "Place::LogicExample" do
# Where `{Display, Display}` is referencing the `MockDriver` class defined above
# and `Display:` is the friendly name
# so this system would have `Display_1`, `Display_2`, `Switcher_1`
system({
Display: {Display, Display},
Switcher: {Switcher},
})
# ...
end
Along with the physical system configuration you can test different setting configurations. Settings can also be changed throughout the life cycle of your spec.
DriverSpecs.mock_driver "Place::LogicExample" do
settings({
name: "Meeting Room 1",
map_id: "1.03"
})
end
An action you perform on your driver might be expected to update state in the mock devices. You can access this state via the system helper
DriverSpecs.mock_driver "Place::LogicExample" do
# execute a function in your logic module
exec(:power, true)
# Check that the expected state has updated in you mock device
system(:Display_1)[:power].should eq(true)
# manually execute a function on a mock device
# need to cast the mock to the appropriate class
system(:Display_1).as(Display).power false
end
All status queried in this manner is returned as a JSON::Any object

Publishing events

Emulating notifications is also possible
DriverSpecs.mock_driver "Place::LogicExample" do
publish("channel/path", {payload: "data"}.to_json)
end